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    9 Game Reviews

    3 w/ Responses

    Alright/Bug

    I'm not into tuts that are built into swf's but that's just me.
    There was a bug with your music, one example (there were two that I found), is you press Play, the music starts playing. Then press 'Back', then press Play again. A whole new seperate music loop starts, and so.. yeah, no biggie though.

    It's a good tut though, I skimmed through most of it, and looked at the source code. I see you used the rubber-band technique for getting to a point (dividing the distance by some amount). So, yeah not bad at all, you should really keep tutorials like this coming.. =)

    TheSongSalad responds:

    sorry 'bout the bug, and thanks for the review. just forgot to change the sound from 'start' to 'stream', lol.

    Eh. It's alright.

    It's alright, not all that fun though.
    Maybe try adding a timer or a way for the player to lose. Right now it just plays until you're tired of the game. Make there some sort of challenge to get a good score. The idea is solid but maybe there should be powerups or something, and like the guy said below, let the guy move left and right.

    Baad

    Eh, put some more effort into it.
    OMG, You used a whole day? Really, that's nothing most games that get sponsored take weeks.
    Gl on your next project.

    Cool, nice game.

    Very clean nice, one little thing, when you just try running into a wall (hold down D even when you're at a wall just to see this), you jitter.

    I like it though, a little boring, but very clean, very smooth, nice graphics (so I'm assuming AS3?)

    PlayFlashArcade responds:

    Yeah, I'll have to work on the jitters...

    Thanks for all the compliments!

    Awesome, nice second effort with graphics.

    Not just another tower defense, this takes it to a whole new level with the graphics, sounds, and overall feel of the game. Very nicely done.

    Awful controls, Smooth Graphics

    The controls are awful I think, was fairly uncomfrotable and confusing.
    Prob the opposite of what other ppl are gonna say.
    I liked the graphics though, reminded me of Atomic Noodle's style of menus.

    Bug

    You can run out of money and they keep appearing, but dont move.

    Umm

    Doesn't seem to work.
    startDrag(mousePointer,true);
    To get your pointer MC to be where the mouse is, cause it doesn't seem to be following. I couldn't even figure out to play, i saw the instructions, but it wasn't working..

    15 yrs old, been programming flash for two years at the end of April. I write tutorials and samples to put on my blog Mibbygames.com and I'm currently working on Moosetank. I'm on the Madsoft staff, http://www.madsoftga mes.net/company/staf f.html

    Kevin Stubbs @Woadraiders

    Age 31, Male

    Eat. Sleep. Program.

    Redmond Highschool

    Under a rock.

    Joined on 11/11/07

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